Siege Of The Atlas's launch seems to have gone off without a hitch, and one of the top voted posts on the game's Reddit page right now is commending Grinding Gear Games for its smoothness. Last year, Path Of Exile's Ultimatum expansion had a rough launch due to server queues, with players' frustration exacerbated by their noses being pressed against the glass by streamers granted early access. The Siege Of The Atlas website has more details on all the changes and additions. The expansion also removes regions from the massive, passive skill tree, turning it into a single just-as-massive 600-skill tree to work through. They're eldritch horrors you'll need to wallop to bits. Siege Of The Atlas adds The Searing Exarch and the Eater Of Worlds, who sound like chef and dinner guest respectively. The Atlas is refreshed every three months (with characters reset at the same time), and this time the change lets you construct your own endgame by pulling together elements from previous expansions, which PoE calls leagues. It's called the endgame, but really PoE's Atlas Of Worlds is the game and the campaign that comes before it is just preamble.
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